Unit ss full armor unicorn gundam awakened
Unit Number 1212
Unit Type Close Range Combat
Rank SSrank
Topography Versatile
Movement Hoverint/Hovering
Shield Yes/Yes
Faction 1 Unknown
Faction 2 Anaheim Electronics
Capsule N/A
Blueprint 58000 Points
Video N/A

Ammo: Range: Reload:

Other Attributes:

Hand Grenades
Weapon rocket 2 Medium Fast 4-shot burst. Splash damage.
Inflicts Slow ailment.
Beam Magnum
Weapon mega beam 7 Long Fast Penetrates.
Slightly larger projectile.
Shield Funnels[1][2][3][4]
Weapon funnel 3 Medium Long Remote weapon.

Ammo: Range: Reload:

Other Attributes:

Weapon fist Melee 5 hits to knockdown. Can hit up to 8 times.
Weapon fist 1 Melee Long Dash Attack. Inflicts Slow ailment
Weapon fist 1 Melee Long Knocks down.


Needs to be added.

Skill 1

Skill 2

Skill nt-d green

NT-D (Full Armor Unicorn)

Skill i-field

Mini I-Field

Normal Mode

Awakened Mode

Skill special attack ranged

Ranged Special Attack

Skill special attack melee

Melee Special Attack

Attack 150 Points
Defense 128 Points
Mobility 160 Points
Difficulty 144 Points


Unit s unicorn gundam nt-d Unit as jesta + jesta cannon Unit as jesta cannon + jesta Unit a unicorn gundam Unit br rezel commander
Unicorn Gundam
Jesta +
Jesta Cannon
Jesta Cannon +
Unicorn Gundam ReZEL
Key Level 7 Level 7 Level 7 Level 7 Level 7

Used in Blueprint of:

  • None.
  1. Each Shield Funnel has the property: 4-shot burst.
  2. After Full Armor Unicorn Gundam (Awakened)'s Shield Funnels return they will hover at Unicorn's side and attack any opponent close by, while it can still use other weapons.
  3. Shield Funnels cannot be destroyed after being launched, unlike other remote weapons.
  4. Returned Shield Funnels will auto-attack enemy units or projectiles near Full Armor Unicorn Gundam (Awakened). This includes the tracer shot for Special Attack (Ranged).

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